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Original: Mercenary series Simulacrum: Mercenary fan works Description: One of my favorite game series is the Mercenary trilogy. During the years, I recreated its locations in several projects, including one that might become Mercenary 4. |
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Original: REND386 virtual environments Simulacrum: VRML reproductions of the same environments Description: In the 1990s, virtual reality enthusiasts used a software called Rend386 to create simple, low-res explorable virtual environments. In order to be able to explore those environments in stereoscopy and arbitrarily high resolutions, I converted them to VRML and tried to reproduce the original interaction. |
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Original: Dactyl Nightmare - Dactyl Nightmare SP Simulacrum: Virtuality Nightmare - level for Quake 3 Description: Dactyl Nightmare, a virtual reality arcade game by Virtuality, is the first deathmatch game ever, created even before the term "deathmatch" existed. It was subsequently remade as Dactyl Nightmare SP, but never ported to a home platform. I decided to fix this situation with two Quake 3 levels with the same setting as Dactyl Nightmare and Dactyl Nightmare SP. |
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Original: L'Ancia Therna (CGI animation) Simulacrum: L'Ancia Therna Reloaded (CGI animation and VRML world) Description: "L'Ancia Therna" was an animation that Georg Campana presented in 1993 at Bit.Movie (a computer graphics competition in Riccione, Italy) and reached third place. A video of it was posted to Aminet, but it was incomplete and lacked audio. I decided to remake that animation as an exercise, adding the missing portions and sound effects based on a description that appeared in Amiga Magazine in January 1994. I also made a VRML world of it to be able to move around the environment. |
